I can’t help but wonder if HEXplore It designer Jonathan Mariucci and his team were kindred spirits of mine, because this superb “hero crafting” game is literally my childhood dream come true. Imaginative as I was and with time on my hands, I remember pinching A3 sheets of graph paper from my dad and drawing out hex and square based maps complete with forests, streams and treacherous mountains. As a (young) child of the eighties, I missed the peak of the Dungeons & Dragons style of tabletop gaming by about five or maybe ten years, but even so, adverts on TV and in magazines (not to mention the popular children’s cartoon) gave me an insight into the kind of adventures that older kids all over the world were having.
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